Animal House
Concept
Animal House is a surrealist action/puzzle RPG that I have been working on since my senior year of college. In the game you control a small spiderlike creature, and must solve strange puzzles and combat nightmarish creatures in search of a way home. The unique combination of intense, fast-paced action sequences and slow, methodical puzzle-solving initially proved an incredibly difficult design challenge for me. As time went on, however, I believe that this challenge allowed me to showcase some of my most creative ideas in the Animal House you see today. For more information, watch the trailer!
Details
Genre - Action, puzzle, exploration, RPG
Engine - GameMaker Studio 2
Languages - GML
Tools - Bitbucket, Sourcetree, Audition, Photoshop, Ableton, FamiTracker, Trello
Roles - Project lead, design, programming, QA, art, music, sound
Timeline - Fall 2019 - present